Basic Objects |
---|
Name | Type | Default |
GL_VERSION_1_1 | | 1 | constant |
GL_VERSION_1_2 | | 1 | constant |
GL_VERSION_1_3 | | 1 | constant |
GL_ARB_IMAGING | | 1 | constant |
GL_FALSE | | 16#0000# | constant |
Boolean values |
|
GL_TRUE | | 16#0001# | constant |
GL_BYTE | | 16#1400# | constant |
Data types |
|
GL_UNSIGNED_BYTE | | 16#1401# | constant |
GL_SHORT | | 16#1402# | constant |
GL_UNSIGNED_SHORT | | 16#1403# | constant |
GL_INT | | 16#1404# | constant |
GL_UNSIGNED_INT | | 16#1405# | constant |
GL_FLOAT | | 16#1406# | constant |
GL_DOUBLE | | 16#140A# | constant |
GL_2_BYTES | | 16#1407# | constant |
GL_3_BYTES | | 16#1408# | constant |
GL_4_BYTES | | 16#1409# | constant |
GL_POINTS | | 16#0000# | constant |
Primitives |
|
GL_LINES | | 16#0001# | constant |
GL_LINE_LOOP | | 16#0002# | constant |
GL_LINE_STRIP | | 16#0003# | constant |
GL_TRIANGLES | | 16#0004# | constant |
GL_TRIANGLE_STRIP | | 16#0005# | constant |
GL_TRIANGLE_FAN | | 16#0006# | constant |
GL_QUADS | | 16#0007# | constant |
GL_QUAD_STRIP | | 16#0008# | constant |
GL_POLYGON | | 16#0009# | constant |
GL_VERTEX_ARRAY | | 16#0000_8074# | constant |
Vertex Arrays |
|
GL_NORMAL_ARRAY | | 16#0000_8075# | constant |
GL_COLOR_ARRAY | | 16#0000_8076# | constant |
GL_INDEX_ARRAY | | 16#0000_8077# | constant |
GL_TEXTURE_COORD_ARRAY | | 16#0000_8078# | constant |
GL_EDGE_FLAG_ARRAY | | 16#0000_8079# | constant |
GL_VERTEX_ARRAY_SIZE | | 16#0000_807A# | constant |
GL_VERTEX_ARRAY_TYPE | | 16#0000_807B# | constant |
GL_VERTEX_ARRAY_STRIDE | | 16#0000_807C# | constant |
GL_NORMAL_ARRAY_TYPE | | 16#0000_807E# | constant |
GL_NORMAL_ARRAY_STRIDE | | 16#0000_807F# | constant |
GL_COLOR_ARRAY_SIZE | | 16#0000_8081# | constant |
GL_COLOR_ARRAY_TYPE | | 16#0000_8082# | constant |
GL_COLOR_ARRAY_STRIDE | | 16#0000_8083# | constant |
GL_INDEX_ARRAY_TYPE | | 16#0000_8085# | constant |
GL_INDEX_ARRAY_STRIDE | | 16#0000_8086# | constant |
GL_TEXTURE_COORD_ARRAY_SIZE | | 16#0000_8088# | constant |
GL_TEXTURE_COORD_ARRAY_TYPE | | 16#0000_8089# | constant |
GL_TEXTURE_COORD_ARRAY_STRIDE | | 16#0000_808A# | constant |
GL_EDGE_FLAG_ARRAY_STRIDE | | 16#0000_808C# | constant |
GL_VERTEX_ARRAY_POINTER | | 16#0000_808E# | constant |
GL_NORMAL_ARRAY_POINTER | | 16#0000_808F# | constant |
GL_COLOR_ARRAY_POINTER | | 16#0000_8090# | constant |
GL_INDEX_ARRAY_POINTER | | 16#0000_8091# | constant |
GL_TEXTURE_COORD_ARRAY_POINTER | | 16#0000_8092# | constant |
GL_EDGE_FLAG_ARRAY_POINTER | | 16#0000_8093# | constant |
GL_V2F | | 16#2A20# | constant |
GL_V3F | | 16#2A21# | constant |
GL_C4UB_V2F | | 16#2A22# | constant |
GL_C4UB_V3F | | 16#2A23# | constant |
GL_C3F_V3F | | 16#2A24# | constant |
GL_N3F_V3F | | 16#2A25# | constant |
GL_C4F_N3F_V3F | | 16#2A26# | constant |
GL_T2F_V3F | | 16#2A27# | constant |
GL_T4F_V4F | | 16#2A28# | constant |
GL_T2F_C4UB_V3F | | 16#2A29# | constant |
GL_T2F_C3F_V3F | | 16#2A2A# | constant |
GL_T2F_N3F_V3F | | 16#2A2B# | constant |
GL_T2F_C4F_N3F_V3F | | 16#2A2C# | constant |
GL_T4F_C4F_N3F_V4F | | 16#2A2D# | constant |
GL_MATRIX_MODE | | 16#0BA0# | constant |
Matrix Mode |
|
GL_MODELVIEW | | 16#1700# | constant |
GL_PROJECTION | | 16#1701# | constant |
GL_TEXTURE | | 16#1702# | constant |
GL_POINT_SMOOTH | | 16#0B10# | constant |
Points |
|
GL_POINT_SIZE | | 16#0B11# | constant |
GL_POINT_SIZE_GRANULARITY | | 16#0B13# | constant |
GL_POINT_SIZE_RANGE | | 16#0B12# | constant |
GL_LINE_SMOOTH | | 16#0B20# | constant |
Lines |
|
GL_LINE_STIPPLE | | 16#0B24# | constant |
GL_LINE_STIPPLE_PATTERN | | 16#0B25# | constant |
GL_LINE_STIPPLE_REPEAT | | 16#0B26# | constant |
GL_LINE_WIDTH | | 16#0B21# | constant |
GL_LINE_WIDTH_GRANULARITY | | 16#0B23# | constant |
GL_LINE_WIDTH_RANGE | | 16#0B22# | constant |
GL_POINT | | 16#1B00# | constant |
Polygons |
|
GL_LINE | | 16#1B01# | constant |
GL_FILL | | 16#1B02# | constant |
GL_CW | | 16#0900# | constant |
GL_CCW | | 16#0901# | constant |
GL_FRONT | | 16#0404# | constant |
GL_BACK | | 16#0405# | constant |
GL_POLYGON_MODE | | 16#0B40# | constant |
GL_POLYGON_SMOOTH | | 16#0B41# | constant |
GL_POLYGON_STIPPLE | | 16#0B42# | constant |
GL_EDGE_FLAG | | 16#0B43# | constant |
GL_CULL_FACE | | 16#0B44# | constant |
GL_CULL_FACE_MODE | | 16#0B45# | constant |
GL_FRONT_FACE | | 16#0B46# | constant |
GL_POLYGON_OFFSET_FACTOR | | 16#0000_8038# | constant |
GL_POLYGON_OFFSET_UNITS | | 16#2A00# | constant |
GL_POLYGON_OFFSET_POINT | | 16#2A01# | constant |
GL_POLYGON_OFFSET_LINE | | 16#2A02# | constant |
GL_POLYGON_OFFSET_FILL | | 16#0000_8037# | constant |
GL_COMPILE | | 16#1300# | constant |
Display lists |
|
GL_COMPILE_AND_EXECUTE | | 16#1301# | constant |
GL_LIST_BASE | | 16#0B32# | constant |
GL_LIST_INDEX | | 16#0B33# | constant |
GL_LIST_MODE | | 16#0B30# | constant |
GL_NEVER | | 16#0200# | constant |
Depth buffer |
|
GL_LESS | | 16#0201# | constant |
GL_EQUAL | | 16#0202# | constant |
GL_LEQUAL | | 16#0203# | constant |
GL_GREATER | | 16#0204# | constant |
GL_NOTEQUAL | | 16#0205# | constant |
GL_GEQUAL | | 16#0206# | constant |
GL_ALWAYS | | 16#0207# | constant |
GL_DEPTH_TEST | | 16#0B71# | constant |
GL_DEPTH_BITS | | 16#0D56# | constant |
GL_DEPTH_CLEAR_VALUE | | 16#0B73# | constant |
GL_DEPTH_FUNC | | 16#0B74# | constant |
GL_DEPTH_RANGE | | 16#0B70# | constant |
GL_DEPTH_WRITEMASK | | 16#0B72# | constant |
GL_DEPTH_COMPONENT | | 16#1902# | constant |
GL_LIGHTING | | 16#0B50# | constant |
Lighting |
|
GL_LIGHT0 | | 16#4000# | constant |
GL_LIGHT1 | | 16#4001# | constant |
GL_LIGHT2 | | 16#4002# | constant |
GL_LIGHT3 | | 16#4003# | constant |
GL_LIGHT4 | | 16#4004# | constant |
GL_LIGHT5 | | 16#4005# | constant |
GL_LIGHT6 | | 16#4006# | constant |
GL_LIGHT7 | | 16#4007# | constant |
GL_SPOT_EXPONENT | | 16#1205# | constant |
GL_SPOT_CUTOFF | | 16#1206# | constant |
GL_CONSTANT_ATTENUATION | | 16#1207# | constant |
GL_LINEAR_ATTENUATION | | 16#1208# | constant |
GL_QUADRATIC_ATTENUATION | | 16#1209# | constant |
GL_AMBIENT | | 16#1200# | constant |
GL_DIFFUSE | | 16#1201# | constant |
GL_SPECULAR | | 16#1202# | constant |
GL_SHININESS | | 16#1601# | constant |
GL_EMISSION | | 16#1600# | constant |
GL_POSITION | | 16#1203# | constant |
GL_SPOT_DIRECTION | | 16#1204# | constant |
GL_AMBIENT_AND_DIFFUSE | | 16#1602# | constant |
GL_COLOR_INDEXES | | 16#1603# | constant |
GL_LIGHT_MODEL_TWO_SIDE | | 16#0B52# | constant |
GL_LIGHT_MODEL_LOCAL_VIEWER | | 16#0B51# | constant |
GL_LIGHT_MODEL_AMBIENT | | 16#0B53# | constant |
GL_FRONT_AND_BACK | | 16#0408# | constant |
GL_SHADE_MODEL | | 16#0B54# | constant |
GL_FLAT | | 16#1D00# | constant |
GL_SMOOTH | | 16#1D01# | constant |
GL_COLOR_MATERIAL | | 16#0B57# | constant |
GL_COLOR_MATERIAL_FACE | | 16#0B55# | constant |
GL_COLOR_MATERIAL_PARAMETER | | 16#0B56# | constant |
GL_NORMALIZE | | 16#0BA1# | constant |
GL_CLIP_PLANE0 | | 16#3000# | constant |
User clipping planes |
|
GL_CLIP_PLANE1 | | 16#3001# | constant |
GL_CLIP_PLANE2 | | 16#3002# | constant |
GL_CLIP_PLANE3 | | 16#3003# | constant |
GL_CLIP_PLANE4 | | 16#3004# | constant |
GL_CLIP_PLANE5 | | 16#3005# | constant |
GL_ACCUM_RED_BITS | | 16#0D58# | constant |
Accumulation buffer |
|
GL_ACCUM_GREEN_BITS | | 16#0D59# | constant |
GL_ACCUM_BLUE_BITS | | 16#0D5A# | constant |
GL_ACCUM_ALPHA_BITS | | 16#0D5B# | constant |
GL_ACCUM_CLEAR_VALUE | | 16#0B80# | constant |
GL_ACCUM | | 16#0100# | constant |
GL_ADD | | 16#0104# | constant |
GL_LOAD | | 16#0101# | constant |
GL_MULT | | 16#0103# | constant |
GL_RETURN | | 16#0102# | constant |
GL_ALPHA_TEST | | 16#0BC0# | constant |
Alpha testing |
|
GL_ALPHA_TEST_REF | | 16#0BC2# | constant |
GL_ALPHA_TEST_FUNC | | 16#0BC1# | constant |
GL_BLEND | | 16#0BE2# | constant |
Blending |
|
GL_BLEND_SRC | | 16#0BE1# | constant |
GL_BLEND_DST | | 16#0BE0# | constant |
GL_ZERO | | 16#0000# | constant |
GL_ONE | | 16#0001# | constant |
GL_SRC_COLOR | | 16#0300# | constant |
GL_ONE_MINUS_SRC_COLOR | | 16#0301# | constant |
GL_SRC_ALPHA | | 16#0302# | constant |
GL_ONE_MINUS_SRC_ALPHA | | 16#0303# | constant |
GL_DST_ALPHA | | 16#0304# | constant |
GL_ONE_MINUS_DST_ALPHA | | 16#0305# | constant |
GL_DST_COLOR | | 16#0306# | constant |
GL_ONE_MINUS_DST_COLOR | | 16#0307# | constant |
GL_SRC_ALPHA_SATURATE | | 16#0308# | constant |
GL_FEEDBACK | | 16#1C01# | constant |
Render mode |
|
GL_RENDER | | 16#1C00# | constant |
GL_SELECT | | 16#1C02# | constant |
GL_2D | | 16#0600# | constant |
Feedback |
|
GL_3D | | 16#0601# | constant |
GL_3D_COLOR | | 16#0602# | constant |
GL_3D_COLOR_TEXTURE | | 16#0603# | constant |
GL_4D_COLOR_TEXTURE | | 16#0604# | constant |
GL_POINT_TOKEN | | 16#0701# | constant |
GL_LINE_TOKEN | | 16#0702# | constant |
GL_LINE_RESET_TOKEN | | 16#0707# | constant |
GL_POLYGON_TOKEN | | 16#0703# | constant |
GL_BITMAP_TOKEN | | 16#0704# | constant |
GL_DRAW_PIXEL_TOKEN | | 16#0705# | constant |
GL_COPY_PIXEL_TOKEN | | 16#0706# | constant |
GL_PASS_THROUGH_TOKEN | | 16#0700# | constant |
GL_FEEDBACK_BUFFER_POINTER | | 16#0DF0# | constant |
GL_FEEDBACK_BUFFER_SIZE | | 16#0DF1# | constant |
GL_FEEDBACK_BUFFER_TYPE | | 16#0DF2# | constant |
GL_SELECTION_BUFFER_POINTER | | 16#0DF3# | constant |
Selection |
|
GL_SELECTION_BUFFER_SIZE | | 16#0DF4# | constant |
GL_FOG | | 16#0B60# | constant |
Fog |
|
GL_FOG_MODE | | 16#0B65# | constant |
GL_FOG_DENSITY | | 16#0B62# | constant |
GL_FOG_COLOR | | 16#0B66# | constant |
GL_FOG_INDEX | | 16#0B61# | constant |
GL_FOG_START | | 16#0B63# | constant |
GL_FOG_END | | 16#0B64# | constant |
GL_LINEAR | | 16#2601# | constant |
GL_EXP | | 16#0800# | constant |
GL_EXP2 | | 16#0801# | constant |
GL_LOGIC_OP | | 16#0BF1# | constant |
Logic ops |
|
GL_INDEX_LOGIC_OP | | 16#0BF1# | constant |
GL_COLOR_LOGIC_OP | | 16#0BF2# | constant |
GL_LOGIC_OP_MODE | | 16#0BF0# | constant |
GL_CLEAR | | 16#1500# | constant |
GL_SET | | 16#150F# | constant |
GL_COPY | | 16#1503# | constant |
GL_COPY_INVERTED | | 16#150C# | constant |
GL_NOOP | | 16#1505# | constant |
GL_INVERT | | 16#150A# | constant |
GL_AND | | 16#1501# | constant |
GL_NAND | | 16#150E# | constant |
GL_OR | | 16#1507# | constant |
GL_NOR | | 16#1508# | constant |
GL_XOR | | 16#1506# | constant |
GL_EQUIV | | 16#1509# | constant |
GL_AND_REVERSE | | 16#1502# | constant |
GL_AND_INVERTED | | 16#1504# | constant |
GL_OR_REVERSE | | 16#150B# | constant |
GL_OR_INVERTED | | 16#150D# | constant |
GL_STENCIL_TEST | | 16#0B90# | constant |
Stencil |
|
GL_STENCIL_WRITEMASK | | 16#0B98# | constant |
GL_STENCIL_BITS | | 16#0D57# | constant |
GL_STENCIL_FUNC | | 16#0B92# | constant |
GL_STENCIL_VALUE_MASK | | 16#0B93# | constant |
GL_STENCIL_REF | | 16#0B97# | constant |
GL_STENCIL_FAIL | | 16#0B94# | constant |
GL_STENCIL_PASS_DEPTH_PASS | | 16#0B96# | constant |
GL_STENCIL_PASS_DEPTH_FAIL | | 16#0B95# | constant |
GL_STENCIL_CLEAR_VALUE | | 16#0B91# | constant |
GL_STENCIL_INDEX | | 16#1901# | constant |
GL_KEEP | | 16#1E00# | constant |
GL_REPLACE | | 16#1E01# | constant |
GL_INCR | | 16#1E02# | constant |
GL_DECR | | 16#1E03# | constant |
GL_NONE | | 16#0000# | constant |
Buffers, Pixel Drawing/Reading |
|
GL_LEFT | | 16#0406# | constant |
GL_RIGHT | | 16#0407# | constant |
GL_FRONT_LEFT | | 16#0400# | constant |
GL_FRONT ; GL_BACK ; GL_FRONT_AND_BACK ; |
|
GL_FRONT_RIGHT | | 16#0401# | constant |
GL_BACK_LEFT | | 16#0402# | constant |
GL_BACK_RIGHT | | 16#0403# | constant |
GL_AUX0 | | 16#0409# | constant |
GL_AUX1 | | 16#040A# | constant |
GL_AUX2 | | 16#040B# | constant |
GL_AUX3 | | 16#040C# | constant |
GL_COLOR_INDEX | | 16#1900# | constant |
GL_RED | | 16#1903# | constant |
GL_GREEN | | 16#1904# | constant |
GL_BLUE | | 16#1905# | constant |
GL_ALPHA | | 16#1906# | constant |
GL_LUMINANCE | | 16#1909# | constant |
GL_LUMINANCE_ALPHA | | 16#190A# | constant |
GL_ALPHA_BITS | | 16#0D55# | constant |
GL_RED_BITS | | 16#0D52# | constant |
GL_GREEN_BITS | | 16#0D53# | constant |
GL_BLUE_BITS | | 16#0D54# | constant |
GL_INDEX_BITS | | 16#0D51# | constant |
GL_SUBPIXEL_BITS | | 16#0D50# | constant |
GL_AUX_BUFFERS | | 16#0C00# | constant |
GL_READ_BUFFER | | 16#0C02# | constant |
GL_DRAW_BUFFER | | 16#0C01# | constant |
GL_DOUBLEBUFFER | | 16#0C32# | constant |
GL_STEREO | | 16#0C33# | constant |
GL_BITMAP | | 16#1A00# | constant |
GL_COLOR | | 16#1800# | constant |
GL_DEPTH | | 16#1801# | constant |
GL_STENCIL | | 16#1802# | constant |
GL_DITHER | | 16#0BD0# | constant |
GL_RGB | | 16#1907# | constant |
GL_RGBA | | 16#1908# | constant |
GL_MAX_LIST_NESTING | | 16#0B31# | constant |
Implementation limits |
|
GL_MAX_ATTRIB_STACK_DEPTH | | 16#0D35# | constant |
GL_MAX_MODELVIEW_STACK_DEPTH | | 16#0D36# | constant |
GL_MAX_NAME_STACK_DEPTH | | 16#0D37# | constant |
GL_MAX_PROJECTION_STACK_DEPTH | | 16#0D38# | constant |
GL_MAX_TEXTURE_STACK_DEPTH | | 16#0D39# | constant |
GL_MAX_EVAL_ORDER | | 16#0D30# | constant |
GL_MAX_LIGHTS | | 16#0D31# | constant |
GL_MAX_CLIP_PLANES | | 16#0D32# | constant |
GL_MAX_TEXTURE_SIZE | | 16#0D33# | constant |
GL_MAX_PIXEL_MAP_TABLE | | 16#0D34# | constant |
GL_MAX_VIEWPORT_DIMS | | 16#0D3A# | constant |
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | | 16#0D3B# | constant |
GL_ATTRIB_STACK_DEPTH | | 16#0BB0# | constant |
Gets |
|
GL_CLIENT_ATTRIB_STACK_DEPTH | | 16#0BB1# | constant |
GL_COLOR_CLEAR_VALUE | | 16#0C22# | constant |
GL_COLOR_WRITEMASK | | 16#0C23# | constant |
GL_CURRENT_INDEX | | 16#0B01# | constant |
GL_CURRENT_COLOR | | 16#0B00# | constant |
GL_CURRENT_NORMAL | | 16#0B02# | constant |
GL_CURRENT_RASTER_COLOR | | 16#0B04# | constant |
GL_CURRENT_RASTER_DISTANCE | | 16#0B09# | constant |
GL_CURRENT_RASTER_INDEX | | 16#0B05# | constant |
GL_CURRENT_RASTER_POSITION | | 16#0B07# | constant |
GL_CURRENT_RASTER_TEXTURE_COORDS | | 16#0B06# | constant |
GL_CURRENT_RASTER_POSITION_VALID | | 16#0B08# | constant |
GL_CURRENT_TEXTURE_COORDS | | 16#0B03# | constant |
GL_INDEX_CLEAR_VALUE | | 16#0C20# | constant |
GL_INDEX_MODE | | 16#0C30# | constant |
GL_INDEX_WRITEMASK | | 16#0C21# | constant |
GL_MODELVIEW_MATRIX | | 16#0BA6# | constant |
GL_MODELVIEW_STACK_DEPTH | | 16#0BA3# | constant |
GL_NAME_STACK_DEPTH | | 16#0D70# | constant |
GL_PROJECTION_MATRIX | | 16#0BA7# | constant |
GL_PROJECTION_STACK_DEPTH | | 16#0BA4# | constant |
GL_RENDER_MODE | | 16#0C40# | constant |
GL_RGBA_MODE | | 16#0C31# | constant |
GL_TEXTURE_MATRIX | | 16#0BA8# | constant |
GL_TEXTURE_STACK_DEPTH | | 16#0BA5# | constant |
GL_VIEWPORT | | 16#0BA2# | constant |
GL_AUTO_NORMAL | | 16#0D80# | constant |
Evaluators |
|
GL_MAP1_COLOR_4 | | 16#0D90# | constant |
GL_MAP1_INDEX | | 16#0D91# | constant |
GL_MAP1_NORMAL | | 16#0D92# | constant |
GL_MAP1_TEXTURE_COORD_1 | | 16#0D93# | constant |
GL_MAP1_TEXTURE_COORD_2 | | 16#0D94# | constant |
GL_MAP1_TEXTURE_COORD_3 | | 16#0D95# | constant |
GL_MAP1_TEXTURE_COORD_4 | | 16#0D96# | constant |
GL_MAP1_VERTEX_3 | | 16#0D97# | constant |
GL_MAP1_VERTEX_4 | | 16#0D98# | constant |
GL_MAP2_COLOR_4 | | 16#0DB0# | constant |
GL_MAP2_INDEX | | 16#0DB1# | constant |
GL_MAP2_NORMAL | | 16#0DB2# | constant |
GL_MAP2_TEXTURE_COORD_1 | | 16#0DB3# | constant |
GL_MAP2_TEXTURE_COORD_2 | | 16#0DB4# | constant |
GL_MAP2_TEXTURE_COORD_3 | | 16#0DB5# | constant |
GL_MAP2_TEXTURE_COORD_4 | | 16#0DB6# | constant |
GL_MAP2_VERTEX_3 | | 16#0DB7# | constant |
GL_MAP2_VERTEX_4 | | 16#0DB8# | constant |
GL_MAP1_GRID_DOMAIN | | 16#0DD0# | constant |
GL_MAP1_GRID_SEGMENTS | | 16#0DD1# | constant |
GL_MAP2_GRID_DOMAIN | | 16#0DD2# | constant |
GL_MAP2_GRID_SEGMENTS | | 16#0DD3# | constant |
GL_COEFF | | 16#0A00# | constant |
GL_DOMAIN | | 16#0A02# | constant |
GL_ORDER | | 16#0A01# | constant |
GL_FOG_HINT | | 16#0C54# | constant |
Hints |
|
GL_LINE_SMOOTH_HINT | | 16#0C52# | constant |
GL_PERSPECTIVE_CORRECTION_HINT | | 16#0C50# | constant |
GL_POINT_SMOOTH_HINT | | 16#0C51# | constant |
GL_POLYGON_SMOOTH_HINT | | 16#0C53# | constant |
GL_DONT_CARE | | 16#1100# | constant |
GL_FASTEST | | 16#1101# | constant |
GL_NICEST | | 16#1102# | constant |
GL_SCISSOR_TEST | | 16#0C11# | constant |
Scissor box |
|
GL_SCISSOR_BOX | | 16#0C10# | constant |
GL_MAP_COLOR | | 16#0D10# | constant |
Pixel Mode / Transfer |
|
GL_MAP_STENCIL | | 16#0D11# | constant |
GL_INDEX_SHIFT | | 16#0D12# | constant |
GL_INDEX_OFFSET | | 16#0D13# | constant |
GL_RED_SCALE | | 16#0D14# | constant |
GL_RED_BIAS | | 16#0D15# | constant |
GL_GREEN_SCALE | | 16#0D18# | constant |
GL_GREEN_BIAS | | 16#0D19# | constant |
GL_BLUE_SCALE | | 16#0D1A# | constant |
GL_BLUE_BIAS | | 16#0D1B# | constant |
GL_ALPHA_SCALE | | 16#0D1C# | constant |
GL_ALPHA_BIAS | | 16#0D1D# | constant |
GL_DEPTH_SCALE | | 16#0D1E# | constant |
GL_DEPTH_BIAS | | 16#0D1F# | constant |
GL_PIXEL_MAP_S_TO_S_SIZE | | 16#0CB1# | constant |
GL_PIXEL_MAP_I_TO_I_SIZE | | 16#0CB0# | constant |
GL_PIXEL_MAP_I_TO_R_SIZE | | 16#0CB2# | constant |
GL_PIXEL_MAP_I_TO_G_SIZE | | 16#0CB3# | constant |
GL_PIXEL_MAP_I_TO_B_SIZE | | 16#0CB4# | constant |
GL_PIXEL_MAP_I_TO_A_SIZE | | 16#0CB5# | constant |
GL_PIXEL_MAP_R_TO_R_SIZE | | 16#0CB6# | constant |
GL_PIXEL_MAP_G_TO_G_SIZE | | 16#0CB7# | constant |
GL_PIXEL_MAP_B_TO_B_SIZE | | 16#0CB8# | constant |
GL_PIXEL_MAP_A_TO_A_SIZE | | 16#0CB9# | constant |
GL_PIXEL_MAP_S_TO_S | | 16#0C71# | constant |
GL_PIXEL_MAP_I_TO_I | | 16#0C70# | constant |
GL_PIXEL_MAP_I_TO_R | | 16#0C72# | constant |
GL_PIXEL_MAP_I_TO_G | | 16#0C73# | constant |
GL_PIXEL_MAP_I_TO_B | | 16#0C74# | constant |
GL_PIXEL_MAP_I_TO_A | | 16#0C75# | constant |
GL_PIXEL_MAP_R_TO_R | | 16#0C76# | constant |
GL_PIXEL_MAP_G_TO_G | | 16#0C77# | constant |
GL_PIXEL_MAP_B_TO_B | | 16#0C78# | constant |
GL_PIXEL_MAP_A_TO_A | | 16#0C79# | constant |
GL_PACK_ALIGNMENT | | 16#0D05# | constant |
GL_PACK_LSB_FIRST | | 16#0D01# | constant |
GL_PACK_ROW_LENGTH | | 16#0D02# | constant |
GL_PACK_SKIP_PIXELS | | 16#0D04# | constant |
GL_PACK_SKIP_ROWS | | 16#0D03# | constant |
GL_PACK_SWAP_BYTES | | 16#0D00# | constant |
GL_UNPACK_ALIGNMENT | | 16#0CF5# | constant |
GL_UNPACK_LSB_FIRST | | 16#0CF1# | constant |
GL_UNPACK_ROW_LENGTH | | 16#0CF2# | constant |
GL_UNPACK_SKIP_PIXELS | | 16#0CF4# | constant |
GL_UNPACK_SKIP_ROWS | | 16#0CF3# | constant |
GL_UNPACK_SWAP_BYTES | | 16#0CF0# | constant |
GL_ZOOM_X | | 16#0D16# | constant |
GL_ZOOM_Y | | 16#0D17# | constant |
GL_TEXTURE_ENV | | 16#2300# | constant |
Texture mapping |
|
GL_TEXTURE_ENV_MODE | | 16#2200# | constant |
GL_TEXTURE_1D | | 16#0DE0# | constant |
GL_TEXTURE_2D | | 16#0DE1# | constant |
GL_TEXTURE_WRAP_S | | 16#2802# | constant |
GL_TEXTURE_WRAP_T | | 16#2803# | constant |
GL_TEXTURE_MAG_FILTER | | 16#2800# | constant |
GL_TEXTURE_MIN_FILTER | | 16#2801# | constant |
GL_TEXTURE_ENV_COLOR | | 16#2201# | constant |
GL_TEXTURE_GEN_S | | 16#0C60# | constant |
GL_TEXTURE_GEN_T | | 16#0C61# | constant |
GL_TEXTURE_GEN_MODE | | 16#2500# | constant |
GL_TEXTURE_BORDER_COLOR | | 16#1004# | constant |
GL_TEXTURE_WIDTH | | 16#1000# | constant |
GL_TEXTURE_HEIGHT | | 16#1001# | constant |
GL_TEXTURE_BORDER | | 16#1005# | constant |
GL_TEXTURE_COMPONENTS | | 16#1003# | constant |
GL_TEXTURE_RED_SIZE | | 16#0000_805C# | constant |
GL_TEXTURE_GREEN_SIZE | | 16#0000_805D# | constant |
GL_TEXTURE_BLUE_SIZE | | 16#0000_805E# | constant |
GL_TEXTURE_ALPHA_SIZE | | 16#0000_805F# | constant |
GL_TEXTURE_LUMINANCE_SIZE | | 16#0000_8060# | constant |
GL_TEXTURE_INTENSITY_SIZE | | 16#0000_8061# | constant |
GL_NEAREST_MIPMAP_NEAREST | | 16#2700# | constant |
GL_NEAREST_MIPMAP_LINEAR | | 16#2702# | constant |
GL_LINEAR_MIPMAP_NEAREST | | 16#2701# | constant |
GL_LINEAR_MIPMAP_LINEAR | | 16#2703# | constant |
GL_OBJECT_LINEAR | | 16#2401# | constant |
GL_OBJECT_PLANE | | 16#2501# | constant |
GL_EYE_LINEAR | | 16#2400# | constant |
GL_EYE_PLANE | | 16#2502# | constant |
GL_SPHERE_MAP | | 16#2402# | constant |
GL_DECAL | | 16#2101# | constant |
GL_MODULATE | | 16#2100# | constant |
GL_NEAREST | | 16#2600# | constant |
GL_REPEAT | | 16#2901# | constant |
GL_CLAMP | | 16#2900# | constant |
GL_S | | 16#2000# | constant |
GL_T | | 16#2001# | constant |
GL_R | | 16#2002# | constant |
GL_Q | | 16#2003# | constant |
GL_TEXTURE_GEN_R | | 16#0C62# | constant |
GL_TEXTURE_GEN_Q | | 16#0C63# | constant |
GL_VENDOR | | 16#1F00# | constant |
Utility |
|
GL_RENDERER | | 16#1F01# | constant |
GL_VERSION | | 16#1F02# | constant |
GL_EXTENSIONS | | 16#1F03# | constant |
GL_NO_ERROR | | 16#0000# | constant |
Errors |
|
GL_INVALID_VALUE | | 16#0501# | constant |
GL_INVALID_ENUM | | 16#0500# | constant |
GL_INVALID_OPERATION | | 16#0502# | constant |
GL_STACK_OVERFLOW | | 16#0503# | constant |
GL_STACK_UNDERFLOW | | 16#0504# | constant |
GL_OUT_OF_MEMORY | | 16#0505# | constant |
GL_CURRENT_BIT | | 16#0001# | constant |
glPushAttrib/glPopAttrib bits |
|
GL_POINT_BIT | | 16#0002# | constant |
GL_LINE_BIT | | 16#0004# | constant |
GL_POLYGON_BIT | | 16#0008# | constant |
GL_POLYGON_STIPPLE_BIT | | 16#0010# | constant |
GL_PIXEL_MODE_BIT | | 16#0020# | constant |
GL_LIGHTING_BIT | | 16#0040# | constant |
GL_FOG_BIT | | 16#0080# | constant |
GL_DEPTH_BUFFER_BIT | | 16#0100# | constant |
GL_ACCUM_BUFFER_BIT | | 16#0200# | constant |
GL_STENCIL_BUFFER_BIT | | 16#0400# | constant |
GL_VIEWPORT_BIT | | 16#0800# | constant |
GL_TRANSFORM_BIT | | 16#1000# | constant |
GL_ENABLE_BIT | | 16#2000# | constant |
GL_COLOR_BUFFER_BIT | | 16#4000# | constant |
GL_HINT_BIT | | 16#8000# | constant |
GL_EVAL_BIT | | 16#0001_0000# | constant |
GL_LIST_BIT | | 16#0002_0000# | constant |
GL_TEXTURE_BIT | | 16#0004_0000# | constant |
GL_SCISSOR_BIT | | 16#0008_0000# | constant |
GL_ALL_ATTRIB_BITS | | 16#000F_FFFF# | constant |
GL_PROXY_TEXTURE_1D | | 16#0000_8063# | constant |
OpenGL 1.1 |
|
GL_PROXY_TEXTURE_2D | | 16#0000_8064# | constant |
GL_TEXTURE_PRIORITY | | 16#0000_8066# | constant |
GL_TEXTURE_RESIDENT | | 16#0000_8067# | constant |
GL_TEXTURE_BINDING_1D | | 16#0000_8068# | constant |
GL_TEXTURE_BINDING_2D | | 16#0000_8069# | constant |
GL_TEXTURE_INTERNAL_FORMAT | | 16#1003# | constant |
GL_ALPHA4 | | 16#0000_803B# | constant |
GL_ALPHA8 | | 16#0000_803C# | constant |
GL_ALPHA12 | | 16#0000_803D# | constant |
GL_ALPHA16 | | 16#0000_803E# | constant |
GL_LUMINANCE4 | | 16#0000_803F# | constant |
GL_LUMINANCE8 | | 16#0000_8040# | constant |
GL_LUMINANCE12 | | 16#0000_8041# | constant |
GL_LUMINANCE16 | | 16#0000_8042# | constant |
GL_LUMINANCE4_ALPHA4 | | 16#0000_8043# | constant |
GL_LUMINANCE6_ALPHA2 | | 16#0000_8044# | constant |
GL_LUMINANCE8_ALPHA8 | | 16#0000_8045# | constant |
GL_LUMINANCE12_ALPHA4 | | 16#0000_8046# | constant |
GL_LUMINANCE12_ALPHA12 | | 16#0000_8047# | constant |
GL_LUMINANCE16_ALPHA16 | | 16#0000_8048# | constant |
GL_INTENSITY | | 16#0000_8049# | constant |
GL_INTENSITY4 | | 16#0000_804A# | constant |
GL_INTENSITY8 | | 16#0000_804B# | constant |
GL_INTENSITY12 | | 16#0000_804C# | constant |
GL_INTENSITY16 | | 16#0000_804D# | constant |
GL_R3_G3_B2 | | 16#2A10# | constant |
GL_RGB4 | | 16#0000_804F# | constant |
GL_RGB5 | | 16#0000_8050# | constant |
GL_RGB8 | | 16#0000_8051# | constant |
GL_RGB10 | | 16#0000_8052# | constant |
GL_RGB12 | | 16#0000_8053# | constant |
GL_RGB16 | | 16#0000_8054# | constant |
GL_RGBA2 | | 16#0000_8055# | constant |
GL_RGBA4 | | 16#0000_8056# | constant |
GL_RGB5_A1 | | 16#0000_8057# | constant |
GL_RGBA8 | | 16#0000_8058# | constant |
GL_RGB10_A2 | | 16#0000_8059# | constant |
GL_RGBA12 | | 16#0000_805A# | constant |
GL_RGBA16 | | 16#0000_805B# | constant |
GL_CLIENT_PIXEL_STORE_BIT | | 16#0001# | constant |
GL_CLIENT_VERTEX_ARRAY_BIT | | 16#0002# | constant |
GL_ALL_CLIENT_ATTRIB_BITS | | 16#FFFF_FFFF# | constant |
GL_CLIENT_ALL_ATTRIB_BITS | | 16#FFFF_FFFF# | constant |
GL_RESCALE_NORMAL | | 16#0000_803A# | constant |
OpenGL 1.2 |
|
GL_CLAMP_TO_EDGE | | 16#0000_812F# | constant |
GL_MAX_ELEMENTS_VERTICES | | 16#0000_80E8# | constant |
GL_MAX_ELEMENTS_INDICES | | 16#0000_80E9# | constant |
GL_BGR | | 16#0000_80E0# | constant |
GL_BGRA | | 16#0000_80E1# | constant |
GL_UNSIGNED_BYTE_3_3_2 | | 16#0000_8032# | constant |
GL_UNSIGNED_BYTE_2_3_3_REV | | 16#0000_8362# | constant |
GL_UNSIGNED_SHORT_5_6_5 | | 16#0000_8363# | constant |
GL_UNSIGNED_SHORT_5_6_5_REV | | 16#0000_8364# | constant |
GL_UNSIGNED_SHORT_4_4_4_4 | | 16#0000_8033# | constant |
GL_UNSIGNED_SHORT_4_4_4_4_REV | | 16#0000_8365# | constant |
GL_UNSIGNED_SHORT_5_5_5_1 | | 16#0000_8034# | constant |
GL_UNSIGNED_SHORT_1_5_5_5_REV | | 16#0000_8366# | constant |
GL_UNSIGNED_INT_8_8_8_8 | | 16#0000_8035# | constant |
GL_UNSIGNED_INT_8_8_8_8_REV | | 16#0000_8367# | constant |
GL_UNSIGNED_INT_10_10_10_2 | | 16#0000_8036# | constant |
GL_UNSIGNED_INT_2_10_10_10_REV | | 16#0000_8368# | constant |
GL_LIGHT_MODEL_COLOR_CONTROL | | 16#0000_81F8# | constant |
GL_SINGLE_COLOR | | 16#0000_81F9# | constant |
GL_SEPARATE_SPECULAR_COLOR | | 16#0000_81FA# | constant |
GL_TEXTURE_MIN_LOD | | 16#0000_813A# | constant |
GL_TEXTURE_MAX_LOD | | 16#0000_813B# | constant |
GL_TEXTURE_BASE_LEVEL | | 16#0000_813C# | constant |
GL_TEXTURE_MAX_LEVEL | | 16#0000_813D# | constant |
GL_SMOOTH_POINT_SIZE_RANGE | | 16#0B12# | constant |
GL_SMOOTH_POINT_SIZE_GRANULARITY | | 16#0B13# | constant |
GL_SMOOTH_LINE_WIDTH_RANGE | | 16#0B22# | constant |
GL_SMOOTH_LINE_WIDTH_GRANULARITY | | 16#0B23# | constant |
GL_ALIASED_POINT_SIZE_RANGE | | 16#0000_846D# | constant |
GL_ALIASED_LINE_WIDTH_RANGE | | 16#0000_846E# | constant |
GL_PACK_SKIP_IMAGES | | 16#0000_806B# | constant |
GL_PACK_IMAGE_HEIGHT | | 16#0000_806C# | constant |
GL_UNPACK_SKIP_IMAGES | | 16#0000_806D# | constant |
GL_UNPACK_IMAGE_HEIGHT | | 16#0000_806E# | constant |
GL_TEXTURE_3D | | 16#0000_806F# | constant |
GL_PROXY_TEXTURE_3D | | 16#0000_8070# | constant |
GL_TEXTURE_DEPTH | | 16#0000_8071# | constant |
GL_TEXTURE_WRAP_R | | 16#0000_8072# | constant |
GL_MAX_3D_TEXTURE_SIZE | | 16#0000_8073# | constant |
GL_TEXTURE_BINDING_3D | | 16#0000_806A# | constant |
GL_CONSTANT_COLOR | | 16#0000_8001# | constant |
GL_ARB_imaging |
|
GL_ONE_MINUS_CONSTANT_COLOR | | 16#0000_8002# | constant |
GL_CONSTANT_ALPHA | | 16#0000_8003# | constant |
GL_ONE_MINUS_CONSTANT_ALPHA | | 16#0000_8004# | constant |
GL_COLOR_TABLE | | 16#0000_80D0# | constant |
GL_POST_CONVOLUTION_COLOR_TABLE | | 16#0000_80D1# | constant |
GL_POST_COLOR_MATRIX_COLOR_TABLE | | 16#0000_80D2# | constant |
GL_PROXY_COLOR_TABLE | | 16#0000_80D3# | constant |
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE | | 16#0000_80D4# | constant |
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE | | 16#0000_80D5# | constant |
GL_COLOR_TABLE_SCALE | | 16#0000_80D6# | constant |
GL_COLOR_TABLE_BIAS | | 16#0000_80D7# | constant |
GL_COLOR_TABLE_FORMAT | | 16#0000_80D8# | constant |
GL_COLOR_TABLE_WIDTH | | 16#0000_80D9# | constant |
GL_COLOR_TABLE_RED_SIZE | | 16#0000_80DA# | constant |
GL_COLOR_TABLE_GREEN_SIZE | | 16#0000_80DB# | constant |
GL_COLOR_TABLE_BLUE_SIZE | | 16#0000_80DC# | constant |
GL_COLOR_TABLE_ALPHA_SIZE | | 16#0000_80DD# | constant |
GL_COLOR_TABLE_LUMINANCE_SIZE | | 16#0000_80DE# | constant |
GL_COLOR_TABLE_INTENSITY_SIZE | | 16#0000_80DF# | constant |
GL_CONVOLUTION_1D | | 16#0000_8010# | constant |
GL_CONVOLUTION_2D | | 16#0000_8011# | constant |
GL_SEPARABLE_2D | | 16#0000_8012# | constant |
GL_CONVOLUTION_BORDER_MODE | | 16#0000_8013# | constant |
GL_CONVOLUTION_FILTER_SCALE | | 16#0000_8014# | constant |
GL_CONVOLUTION_FILTER_BIAS | | 16#0000_8015# | constant |
GL_REDUCE | | 16#0000_8016# | constant |
GL_CONVOLUTION_FORMAT | | 16#0000_8017# | constant |
GL_CONVOLUTION_WIDTH | | 16#0000_8018# | constant |
GL_CONVOLUTION_HEIGHT | | 16#0000_8019# | constant |
GL_MAX_CONVOLUTION_WIDTH | | 16#0000_801A# | constant |
GL_MAX_CONVOLUTION_HEIGHT | | 16#0000_801B# | constant |
GL_POST_CONVOLUTION_RED_SCALE | | 16#0000_801C# | constant |
GL_POST_CONVOLUTION_GREEN_SCALE | | 16#0000_801D# | constant |
GL_POST_CONVOLUTION_BLUE_SCALE | | 16#0000_801E# | constant |
GL_POST_CONVOLUTION_ALPHA_SCALE | | 16#0000_801F# | constant |
GL_POST_CONVOLUTION_RED_BIAS | | 16#0000_8020# | constant |
GL_POST_CONVOLUTION_GREEN_BIAS | | 16#0000_8021# | constant |
GL_POST_CONVOLUTION_BLUE_BIAS | | 16#0000_8022# | constant |
GL_POST_CONVOLUTION_ALPHA_BIAS | | 16#0000_8023# | constant |
GL_CONSTANT_BORDER | | 16#0000_8151# | constant |
GL_REPLICATE_BORDER | | 16#0000_8153# | constant |
GL_CONVOLUTION_BORDER_COLOR | | 16#0000_8154# | constant |
GL_COLOR_MATRIX | | 16#0000_80B1# | constant |
GL_COLOR_MATRIX_STACK_DEPTH | | 16#0000_80B2# | constant |
GL_MAX_COLOR_MATRIX_STACK_DEPTH | | 16#0000_80B3# | constant |
GL_POST_COLOR_MATRIX_RED_SCALE | | 16#0000_80B4# | constant |
GL_POST_COLOR_MATRIX_GREEN_SCALE | | 16#0000_80B5# | constant |
GL_POST_COLOR_MATRIX_BLUE_SCALE | | 16#0000_80B6# | constant |
GL_POST_COLOR_MATRIX_ALPHA_SCALE | | 16#0000_80B7# | constant |
GL_POST_COLOR_MATRIX_RED_BIAS | | 16#0000_80B8# | constant |
GL_POST_COLOR_MATRIX_GREEN_BIAS | | 16#0000_80B9# | constant |
GL_POST_COLOR_MATRIX_BLUE_BIAS | | 16#0000_80BA# | constant |
GL_POST_COLOR_MATRIX_ALPHA_BIAS | | 16#0000_80BB# | constant |
GL_HISTOGRAM | | 16#0000_8024# | constant |
GL_PROXY_HISTOGRAM | | 16#0000_8025# | constant |
GL_HISTOGRAM_WIDTH | | 16#0000_8026# | constant |
GL_HISTOGRAM_FORMAT | | 16#0000_8027# | constant |
GL_HISTOGRAM_RED_SIZE | | 16#0000_8028# | constant |
GL_HISTOGRAM_GREEN_SIZE | | 16#0000_8029# | constant |
GL_HISTOGRAM_BLUE_SIZE | | 16#0000_802A# | constant |
GL_HISTOGRAM_ALPHA_SIZE | | 16#0000_802B# | constant |
GL_HISTOGRAM_LUMINANCE_SIZE | | 16#0000_802C# | constant |
GL_HISTOGRAM_SINK | | 16#0000_802D# | constant |
GL_MINMAX | | 16#0000_802E# | constant |
GL_MINMAX_FORMAT | | 16#0000_802F# | constant |
GL_MINMAX_SINK | | 16#0000_8030# | constant |
GL_TABLE_TOO_LARGE | | 16#0000_8031# | constant |
GL_BLEND_EQUATION | | 16#0000_8009# | constant |
GL_MIN | | 16#0000_8007# | constant |
GL_MAX | | 16#0000_8008# | constant |
GL_FUNC_ADD | | 16#0000_8006# | constant |
GL_FUNC_SUBTRACT | | 16#0000_800A# | constant |
GL_FUNC_REVERSE_SUBTRACT | | 16#0000_800B# | constant |
GL_BLEND_COLOR | | 16#0000_8005# | constant |
GL_TEXTURE0 | | 16#0000_84C0# | constant |
OpenGL 1.3 multitexture |
|
GL_TEXTURE1 | | 16#0000_84C1# | constant |
GL_TEXTURE2 | | 16#0000_84C2# | constant |
GL_TEXTURE3 | | 16#0000_84C3# | constant |
GL_TEXTURE4 | | 16#0000_84C4# | constant |
GL_TEXTURE5 | | 16#0000_84C5# | constant |
GL_TEXTURE6 | | 16#0000_84C6# | constant |
GL_TEXTURE7 | | 16#0000_84C7# | constant |
GL_TEXTURE8 | | 16#0000_84C8# | constant |
GL_TEXTURE9 | | 16#0000_84C9# | constant |
GL_TEXTURE10 | | 16#0000_84CA# | constant |
GL_TEXTURE11 | | 16#0000_84CB# | constant |
GL_TEXTURE12 | | 16#0000_84CC# | constant |
GL_TEXTURE13 | | 16#0000_84CD# | constant |
GL_TEXTURE14 | | 16#0000_84CE# | constant |
GL_TEXTURE15 | | 16#0000_84CF# | constant |
GL_TEXTURE16 | | 16#0000_84D0# | constant |
GL_TEXTURE17 | | 16#0000_84D1# | constant |
GL_TEXTURE18 | | 16#0000_84D2# | constant |
GL_TEXTURE19 | | 16#0000_84D3# | constant |
GL_TEXTURE20 | | 16#0000_84D4# | constant |
GL_TEXTURE21 | | 16#0000_84D5# | constant |
GL_TEXTURE22 | | 16#0000_84D6# | constant |
GL_TEXTURE23 | | 16#0000_84D7# | constant |
GL_TEXTURE24 | | 16#0000_84D8# | constant |
GL_TEXTURE25 | | 16#0000_84D9# | constant |
GL_TEXTURE26 | | 16#0000_84DA# | constant |
GL_TEXTURE27 | | 16#0000_84DB# | constant |
GL_TEXTURE28 | | 16#0000_84DC# | constant |
GL_TEXTURE29 | | 16#0000_84DD# | constant |
GL_TEXTURE30 | | 16#0000_84DE# | constant |
GL_TEXTURE31 | | 16#0000_84DF# | constant |
GL_ACTIVE_TEXTURE | | 16#0000_84E0# | constant |
GL_CLIENT_ACTIVE_TEXTURE | | 16#0000_84E1# | constant |
GL_MAX_TEXTURE_UNITS | | 16#0000_84E2# | constant |
GL_NORMAL_MAP | | 16#0000_8511# | constant |
texture_cube_map |
|
GL_REFLECTION_MAP | | 16#0000_8512# | constant |
GL_TEXTURE_CUBE_MAP | | 16#0000_8513# | constant |
GL_TEXTURE_BINDING_CUBE_MAP | | 16#0000_8514# | constant |
GL_TEXTURE_CUBE_MAP_POSITIVE_X | | 16#0000_8515# | constant |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X | | 16#0000_8516# | constant |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y | | 16#0000_8517# | constant |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | | 16#0000_8518# | constant |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z | | 16#0000_8519# | constant |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | | 16#0000_851A# | constant |
GL_PROXY_TEXTURE_CUBE_MAP | | 16#0000_851B# | constant |
GL_MAX_CUBE_MAP_TEXTURE_SIZE | | 16#0000_851C# | constant |
GL_COMPRESSED_ALPHA | | 16#0000_84E9# | constant |
texture_compression |
|
GL_COMPRESSED_LUMINANCE | | 16#0000_84EA# | constant |
GL_COMPRESSED_LUMINANCE_ALPHA | | 16#0000_84EB# | constant |
GL_COMPRESSED_INTENSITY | | 16#0000_84EC# | constant |
GL_COMPRESSED_RGB | | 16#0000_84ED# | constant |
GL_COMPRESSED_RGBA | | 16#0000_84EE# | constant |
GL_TEXTURE_COMPRESSION_HINT | | 16#0000_84EF# | constant |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE | | 16#0000_86A0# | constant |
GL_TEXTURE_COMPRESSED | | 16#0000_86A1# | constant |
GL_NUM_COMPRESSED_TEXTURE_FORMATS | | 16#0000_86A2# | constant |
GL_COMPRESSED_TEXTURE_FORMATS | | 16#0000_86A3# | constant |
GL_MULTISAMPLE | | 16#0000_809D# | constant |
multisample |
|
GL_SAMPLE_ALPHA_TO_COVERAGE | | 16#0000_809E# | constant |
GL_SAMPLE_ALPHA_TO_ONE | | 16#0000_809F# | constant |
GL_SAMPLE_COVERAGE | | 16#0000_80A0# | constant |
GL_SAMPLE_BUFFERS | | 16#0000_80A8# | constant |
GL_SAMPLES | | 16#0000_80A9# | constant |
GL_SAMPLE_COVERAGE_VALUE | | 16#0000_80AA# | constant |
GL_SAMPLE_COVERAGE_INVERT | | 16#0000_80AB# | constant |
GL_MULTISAMPLE_BIT | | 16#2000_0000# | constant |
GL_TRANSPOSE_MODELVIEW_MATRIX | | 16#0000_84E3# | constant |
transpose_matrix |
|
GL_TRANSPOSE_PROJECTION_MATRIX | | 16#0000_84E4# | constant |
GL_TRANSPOSE_TEXTURE_MATRIX | | 16#0000_84E5# | constant |
GL_TRANSPOSE_COLOR_MATRIX | | 16#0000_84E6# | constant |
GL_COMBINE | | 16#0000_8570# | constant |
texture_env_combine |
|
GL_COMBINE_RGB | | 16#0000_8571# | constant |
GL_COMBINE_ALPHA | | 16#0000_8572# | constant |
GL_SOURCE0_RGB | | 16#0000_8580# | constant |
GL_SOURCE1_RGB | | 16#0000_8581# | constant |
GL_SOURCE2_RGB | | 16#0000_8582# | constant |
GL_SOURCE0_ALPHA | | 16#0000_8588# | constant |
GL_SOURCE1_ALPHA | | 16#0000_8589# | constant |
GL_SOURCE2_ALPHA | | 16#0000_858A# | constant |
GL_OPERAND0_RGB | | 16#0000_8590# | constant |
GL_OPERAND1_RGB | | 16#0000_8591# | constant |
GL_OPERAND2_RGB | | 16#0000_8592# | constant |
GL_OPERAND0_ALPHA | | 16#0000_8598# | constant |
GL_OPERAND1_ALPHA | | 16#0000_8599# | constant |
GL_OPERAND2_ALPHA | | 16#0000_859A# | constant |
GL_RGB_SCALE | | 16#0000_8573# | constant |
GL_ADD_SIGNED | | 16#0000_8574# | constant |
GL_INTERPOLATE | | 16#0000_8575# | constant |
GL_SUBTRACT | | 16#0000_84E7# | constant |
GL_CONSTANT | | 16#0000_8576# | constant |
GL_PRIMARY_COLOR | | 16#0000_8577# | constant |
GL_PREVIOUS | | 16#0000_8578# | constant |
GL_DOT3_RGB | | 16#0000_86AE# | constant |
texture_env_dot3 |
|
GL_DOT3_RGBA | | 16#0000_86AF# | constant |
GL_CLAMP_TO_BORDER | | 16#0000_812D# | constant |
texture_border_clamp |
|
GL_ARB_MULTITEXTURE | | 1 | constant |
GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) |
|
GL_TEXTURE0_ARB | | 16#0000_84C0# | constant |
GL_TEXTURE1_ARB | | 16#0000_84C1# | constant |
GL_TEXTURE2_ARB | | 16#0000_84C2# | constant |
GL_TEXTURE3_ARB | | 16#0000_84C3# | constant |
GL_TEXTURE4_ARB | | 16#0000_84C4# | constant |
GL_TEXTURE5_ARB | | 16#0000_84C5# | constant |
GL_TEXTURE6_ARB | | 16#0000_84C6# | constant |
GL_TEXTURE7_ARB | | 16#0000_84C7# | constant |
GL_TEXTURE8_ARB | | 16#0000_84C8# | constant |
GL_TEXTURE9_ARB | | 16#0000_84C9# | constant |
GL_TEXTURE10_ARB | | 16#0000_84CA# | constant |
GL_TEXTURE11_ARB | | 16#0000_84CB# | constant |
GL_TEXTURE12_ARB | | 16#0000_84CC# | constant |
GL_TEXTURE13_ARB | | 16#0000_84CD# | constant |
GL_TEXTURE14_ARB | | 16#0000_84CE# | constant |
GL_TEXTURE15_ARB | | 16#0000_84CF# | constant |
GL_TEXTURE16_ARB | | 16#0000_84D0# | constant |
GL_TEXTURE17_ARB | | 16#0000_84D1# | constant |
GL_TEXTURE18_ARB | | 16#0000_84D2# | constant |
GL_TEXTURE19_ARB | | 16#0000_84D3# | constant |
GL_TEXTURE20_ARB | | 16#0000_84D4# | constant |
GL_TEXTURE21_ARB | | 16#0000_84D5# | constant |
GL_TEXTURE22_ARB | | 16#0000_84D6# | constant |
GL_TEXTURE23_ARB | | 16#0000_84D7# | constant |
GL_TEXTURE24_ARB | | 16#0000_84D8# | constant |
GL_TEXTURE25_ARB | | 16#0000_84D9# | constant |
GL_TEXTURE26_ARB | | 16#0000_84DA# | constant |
GL_TEXTURE27_ARB | | 16#0000_84DB# | constant |
GL_TEXTURE28_ARB | | 16#0000_84DC# | constant |
GL_TEXTURE29_ARB | | 16#0000_84DD# | constant |
GL_TEXTURE30_ARB | | 16#0000_84DE# | constant |
GL_TEXTURE31_ARB | | 16#0000_84DF# | constant |
GL_ACTIVE_TEXTURE_ARB | | 16#0000_84E0# | constant |
GL_CLIENT_ACTIVE_TEXTURE_ARB | | 16#0000_84E1# | constant |
GL_MAX_TEXTURE_UNITS_ARB | | 16#0000_84E2# | constant |
GL_MESA_TRACE | | 1 | constant |
GL_MESA_trace |
|
GL_TRACE_ALL_BITS_MESA | | 16#0000_FFFF# | constant |
GL_TRACE_OPERATIONS_BIT_MESA | | 16#0001# | constant |
GL_TRACE_PRIMITIVES_BIT_MESA | | 16#0002# | constant |
GL_TRACE_ARRAYS_BIT_MESA | | 16#0004# | constant |
GL_TRACE_TEXTURES_BIT_MESA | | 16#0008# | constant |
GL_TRACE_PIXELS_BIT_MESA | | 16#0010# | constant |
GL_TRACE_ERRORS_BIT_MESA | | 16#0020# | constant |
GL_TRACE_MASK_MESA | | 16#0000_8755# | constant |
GL_TRACE_NAME_MESA | | 16#0000_8756# | constant |
GL_MESA_PACKED_DEPTH_STENCIL | | 1 | constant |
GL_MESA_packed_depth_stencil |
|
GL_DEPTH_STENCIL_MESA | | 16#0000_8750# | constant |
GL_UNSIGNED_INT_24_8_MESA | | 16#0000_8751# | constant |
GL_UNSIGNED_INT_8_24_REV_MESA | | 16#0000_8752# | constant |
GL_UNSIGNED_SHORT_15_1_MESA | | 16#0000_8753# | constant |
GL_UNSIGNED_SHORT_1_15_REV_MESA | | 16#0000_8754# | constant |
GL_MESA_YCBCR_TEXTURE | | 1 | constant |
GL_MESA_texture_ycbcr |
|
GL_YCBCR_MESA | | 16#0000_8757# | constant |
GL_UNSIGNED_SHORT_8_8_MESA | | 16#0000_85BA# | constant |
GL_UNSIGNED_SHORT_8_8_REV_MESA | | 16#0000_85BB# | constant |
GL_MESA_PACK_INVERT | | 1 | constant |
GL_MESA_pack_invert |
|
GL_PACK_INVERT_MESA | | 16#0000_8758# | constant |
GL_APPLE_CLIENT_STORAGE | | 1 | constant |
GL_APPLE_client_storage |
|
GL_UNPACK_CLIENT_STORAGE_APPLE | | 16#0000_85B2# | constant |
GL_APPLE_YCBCR_422 | | 1 | constant |
GL_APPLE_ycbcr_422 |
|
GL_YCBCR_422_APPLE | | 16#0000_85B9# | constant |
GL_UNSIGNED_SHORT_8_8_APPLE | | 16#0000_85BA# | constant |
GL_UNSIGNED_SHORT_8_8_REV_APPLE | | 16#0000_85BB# | constant |